Viveca

Viveca

Legendary Marksman Combat
Generation
Gen 15
Troop type
Marksman
Role
Combat
Editorial guidance

Marksmen are your backline damage dealers. Make sure your frontline is stable before fully investing.

Skill descriptions are compiled from the wiki. Verify in-game for the latest values.

Evernight Finale

Evernight Finale

Deliver the final strike with ruthless bullets! Deals Attack*200%/220%/240%/260%/280% damage to a single target and inflicts Bleed, causing them to take Attack*7%/9%/11%/13%/15% damage every 0.5s for 2s.

Dark Scion

Dark Scion

As the hunt's final moment approaches, the black-winged dark scion takes action! Summons a raven to mark a single target for 6/7/8/9/10s, during which the target takes 5%/10%/15%/20%/25% more damage and becomes the locked target for Viveca's Normal Attacks and her Evernight Finale skill.

Frigid Dirge

Frigid Dirge

Successful hunts strengthen the leader of the Night's Guard. For each enemy hero defeated, Viveca's Attack is increased by 3%/6%/9%/12%/15% for the rest of the battle.

Nightfall Legion

Nightfall Legion

Applies the Night Guard's tactics on the battlefield, increasing the Attack of all allied troops by 5%/10%/15%/20%/25%.

Shadow World

Shadow World

Viveca's Marksmen gain tremendous insight from their battles against darkness, allowing them to pinpoint enemy weaknesses. Attacks have a 20% chance to deal 20%/40%/60%/80%/100% extra damage to all enemy troops.

Children of the Mist

Children of the Mist

The formations and tactics of the Night's Guard provide balanced offense and defense, reducing damage taken by allied Infantry by 2%/4%/6%/8%/10%. and increasing damage dealt by allied Marksmen by 2%/4%/6%/8%/10%.

Ascension Shards

Stars Tier 1Tier 2Tier 3Tier 4Tier 5Tier 6 Total
★ 112222 10
★★ 5555515 40
★★★ 151515151540 115
★★★★ 4040404040100 300
★★★★★ 100100100100100100 600
Max-level exclusive gear data

Exclusive Gear

Dark Star

Dark Star

Power 3,123,000

Exploration

Attack
7,578
Def
6,246
Health
46,845

Expedition

Lethality
490.00%
Health
490.00%

Exclusive Skills

Blood Hunt

Blood Hunt

Viveca refines her weapon based on the experience gained from countless battles, increasing her damage dealt by 25%.

Song of Dawn

Song of Dawn

The dawn-heralding horn dispels the mist and bolsters morale, increasing Rally Troops' Lethality by 5%/7.5%/10%/12.5%/15%.

Hero Story

Commander of the Night's Guard, Viveca is a cold and stern leader who just so happens to also be a marksman with perfect accuracy. Her lifelong mission is to contain the disaster triggered by the Blood Moon plague, to confine it within the mist-shrouded domain of the Abandoned City—a place she once called home—and she will stop at nothing to achieve her mission.

Facing the mutated beings that emerge from the mist, most would be petrified, as those enemies defy all understanding. Viveca, on the other hand, faces them without the slightest flinch, as she knows their weaknesses. Under her fearless leadership, members of the Night's Guard have also found the courage to face the darkness head-on.

Viveca is usually cold, quiet, and aloof. She keeps most people at arm's length, and her only companion besides Freya, Dr. Philly, and a few Night's Guard officers is her pet raven, Veilwing. Her personality seems innate, as if she were simply born without emotions, but Freya knows the truth: Viveca has experienced too much trauma to let her heart remain open and vulnerable. "After all, you can't lose something you never show."

If Viveca is usually cold, then on the battlefield, she's utterly frigid and ruthless.

When the Blood Moon Plague broke out in the Abandoned City, she had to slaughter her very own friends because they'd mutated into inhuman horrors. Even today, she does not hesitate to pull the trigger when faced with allies who've been infected.

Yet still, no one in the Night's Guard holds a grudge against her, as every time she presents the tactical plan for an operation, she always reserves the most dangerous role for herself. Moreover, she issued a command long ago—if she were ever to be infected, the Night's Guard must eliminate her without hesitation.

The survivors of the Abandoned City established a new settlement right outside the mist: New Metiya. The town produced supplies for the Night's Guard and served as a hub for traders and travelers from distant lands. Not long ago, a mysterious stranger arrived, speaking of disturbing theories.

The stranger claimed that the Blood Moon Plague was not a curse at all, but an "opportunity for transformation". The infected did not fall into chaos, but rather forged a new order. These mutated ones acted according to certain rules and had developed intelligence. Perhaps, with enough time, they might even be able to reclaim their former selves.

The visitor's theories provoked deep reflection in Viveca, since she'd witnessed in recent battles that some of the infected were capable of mimicking normal humans. Once, she'd even heard a voice calling out her name from the depths of the mist—a voice long forgotten, but still buried deep in her memories. And she'd never mentioned this to anyone...